Worked example at 800 DPI
800 DPI × 1.5 = 1,200 eDPI. On the modeled base mouse-look settings, moving the mouse about 34.64 cm causes a complete 360° turn. This is an estimate based on the yaw constant, not a guarantee for every device or game mode.
How Apex Legends sensitivity works
This calculation models hip-fire mouse look only; per-optic and ADS multipliers are outside its scope.
Keep eDPI the same when switching DPI
The table below shows sensitivity values that preserve the example eDPI at different mouse DPI settings. When DPI doubles, sensitivity halves.
| Mouse DPI | Sensitivity (decimal) | eDPI | cm/360 estimate |
|---|---|---|---|
| 400 | 3.00000 | 1,200.00 | 34.64 cm |
| 800 | 1.50000 | 1,200.00 | 34.64 cm |
| 1600 | 0.75000 | 1,200.00 | 34.64 cm |
| 3200 | 0.37500 | 1,200.00 | 34.64 cm |
How to tune it
- Check your mouse's active DPI in the manufacturer software or documentation.
- Enter the in-game base mouse sensitivity, not ADS or scoped sensitivity.
- Measure how far your mouse moves for one full turn and compare it with the modeled cm/360.
- Change only one setting at a time. Lower sensitivity (greater cm/360) needs more mousepad space for big turns.
Model limitations: raw mouse input and an unchanged yaw scale are assumed; display FOV, acceleration, game patches, ADS and independent X/Y settings can affect actual feel.