DPI
- Dots per inch, used as a practical label for the number of mouse sensor counts per inch of travel. Check your configured mouse DPI.
eDPI
- Effective DPI. Mouse DPI multiplied by the game's sensitivity multiplier, useful for comparing setups in one game.
cm/360
- Physical mouse travel in centimeters required for a modeled complete 360° view rotation.
Yaw
- The modeled degrees of horizontal camera rotation per mouse count at a given sensitivity reference.
Raw input
- A mouse input path intended to avoid operating-system pointer-speed transformations. Game implementation varies.
ADS sensitivity
- Aim-down-sights sensitivity, often separately scaled from base mouse look.
Mouse acceleration
- Additional scaling based on mouse movement speed. If enabled, a simple fixed cm/360 model may not describe all movement speeds.
For worked examples visit What is eDPI? and How we calculate.